This is an example of how balance can be sued in the design of a product. The curves on both sides of the device gives it a sleek modern look needed to help sales in the Japanese market. The main button and the controller slots our located right in the middle, so that it is equal on both sides. The note worthy design however is the CD tray be balanced on the other side by slots and devices. While it is not a perfect balance, it is very close. Reply to this
the cool colors of this poster offset the harsh tone of the opposing one (see previous post) it still has the balance with the composition and even the same positioning but has an incredibly different feel. Reply to this
4/24/2010 10:51 AM
Hayat Elashi wrote:
For this example I used emulating nature's balance. There are three different ways: reflection, rotation, and translation. I used a picture of a flower. All the petals rotate around the center.
I chose this cover art for the movie District 9 because it exhibits a few of the elements of symmetry, which emulate natures balance.
While the left and right side of the cover are not EXACTLY the same, they are so closely mirrored that from afar, one might not distinguish a difference. The same basic shapes are on both sides, the shape of the ship, the buildings in the background, and the sign in the center.
The words on the cover are also centered which keep with the symmetry of the cover. There is also the element of rotation which is evident in the sign that says "No Humans Allowed."
Rule of Thirds. This photograph utilizes the rule of thirds for a more interesting composition. The trunk of the tree is positioned along the intersections on the left side of the frame. The asymmetry of this picture works well because the trunk of the tree is balanced on the right side with thick branches. Reply to this
Believe it or not, gestalt actually occurs in atoms too. Most of the atom is empty space, the nucleus of proton and neutrons only 1/10000 the diameter of the entire atom. The electrons move so quickly that the atom appears to be solid. Surely when you look at a table you wouldn't call it empty space, but atomically it mostly is. Reply to this
This is a prize-winning taken by myself. The right flower pot [almost] occupies an intersection and so does the farther flower pot. The rule of thirds governs this image focusing curiosity from the main flower pot to the ones further away. Reply to this
For this I chose to illustrate modularity. To do this, I took a picture of all of the separate parts that it takes to make the Xbox 360 work. There is the hard drive for memory, the power box and cord for, well, power. There is the console itself to actually do all of the dirty work and then the A/V and Component cord to get the picture to show up. This is a good example of modularity because it separates those complex parts into smaller more manageable parts instead of having one big bulky machine that does it all.
*Note - I didn't include the controller because it doesn't actually attach to the console in any way physical or tangible way that you can see, it does so wirelessly. And I didn't include the TV to play it on because it wouldn't have fit in the picture and still given a nice clear picture of what I have there. Reply to this
I focus on modularity by using a labtop where it takes a major system and splits it into smaller systems. The design in this is to have the complexity simplified by the structure of the systems. Reply to this
5/3/2010 11:46 AM
Meagan Buchanan wrote:
When something works we tend to stick to it. The convergance of iPods is evident in the fact that Bose and other electronic companies have made stereo systems with iPod docks. You do not see many Zune or other brands of mp3 players saturating the stereo market.
Here is the classic example of modularity. Pretty much every component inside a computer is interchangeable. This gives the user a lot of flexibility. For example if I ever wanted more processing power I can simply swap out a new CPU and still retain all my old parts. If I wanted added function I could add a blu-ray player. However, the problem lies in that designers have to be completely aware of how everything works. Computer engineers require a lot of education on how all the hardware work individually and as a system before they can design new ones. It can also be confusing for the user. When I first built this computer, I had to do a lot of research on specific parts to find out exactly what I wanted. Reply to this
5/3/2010 6:22 PMMichael Nelson wrote:
This image of a Pokemon leaf energy uses good use of the Rule of Thirds. The leaf symbol appears in the bottom row of the card leaving the rest to be filled in with a subtle green background and "Energy" written at the top. Reply to this
I used this example of the remote to illustrate "similarity." As you can see, the remote is organized so that the buttons the control a similar aspect of the TV are grouped together (i.e., the numbers up top, the volume control and mute, then the more advanced features at the bottom. Reply to this
5/3/2010 8:43 PM
Landon Curtis wrote:
This dodge logo uses symmetry to find balance. Specifically it uses an exact mirroring across a centered vertical line.
5/3/2010 10:51 PM
Farah ABughazaleh wrote:
My image is an example of balance in design. THey design the joystick with a sense of balance. The most important parts are symmetrical to each other, the left joystick and the right-side buttons. Also the shape of the joystick follows balance, making it easier for the user to hold it.
This statue is perfectly symmetrically balanced, which is of course is unlike most actual people. Though we like to think of ourselves as symmetrical we more than often do not poses the perfect symmetry we desire. This is perhaps why this statue is so appealing. Reply to this
I chose to focus this part of the aesthetic tool box on symmetry. It was said that symmetry as long been associated with beauty, and is a property in virtually all forms in nature, including the human body (two eyes, two ears, two arms, two legs). So I chose my sandals, because I think they are cute and they are also symmetrical. Reply to this
5/4/2010 2:35 PM
Sergio Luis wrote:
I've posted a picture I've taken of my hometown using the Rule of Thirds. An description is posted under it.
Alright, homemade rule of thirds image. I've had this rule drilled into my head during 2D Design, but as one can see, the focus is set in the top right third of the image (or would it be the top right ninth?) Reply to this
5/5/2010 4:42 PM
Erik wrote:
Similar to Burt's Beeswax, the label on these tablets leverage an icon, oranges, to tell you what they are.
http://www.flickr.com/photos/46559235@N06/4528127397/
This is an example of how balance can be sued in the design of a product. The curves on both sides of the device gives it a sleek modern look needed to help sales in the Japanese market. The main button and the controller slots our located right in the middle, so that it is equal on both sides. The note worthy design however is the CD tray be balanced on the other side by slots and devices. While it is not a perfect balance, it is very close.
Reply to this
The Audi logo which I chose as an example, represents symmetry emulating nature's balance by means of translation.
Reply to this
http://www.flickr.com/photos/design07/4528933082/
Reply to this
http://www.flickr.com/photos/46646377@N04/4534677909/
the cool colors of this poster offset the harsh tone of the opposing one (see previous post) it still has the balance with the composition and even the same positioning but has an incredibly different feel.
Reply to this
For this example I used emulating nature's balance. There are three different ways: reflection, rotation, and translation. I used a picture of a flower. All the petals rotate around the center.
http://www.flickr.com/photos/hayootie-21/4411075849/
Reply to this
For Aesthetic Toolbox Part 2, I chose to focus on symmetry.
I chose this cover art for the movie District 9 because it exhibits a few of the elements of symmetry, which emulate natures balance.
While the left and right side of the cover are not EXACTLY the same, they are so closely mirrored that from afar, one might not distinguish a difference. The same basic shapes are on both sides, the shape of the ship, the buildings in the background, and the sign in the center.
The words on the cover are also centered which keep with the symmetry of the cover. There is also the element of rotation which is evident in the sign that says "No Humans Allowed."
http://www.flickr.com/photos/coreyleelarson/4552598563/
Reply to this
http://www.flickr.com/photos/49582368@N04/4554817421/
Rule of Thirds. This photograph utilizes the rule of thirds for a more interesting composition. The trunk of the tree is positioned along the intersections on the left side of the frame. The asymmetry of this picture works well because the trunk of the tree is balanced on the right side with thick branches.
Reply to this
http://www.flickr.com/photos/undivision/4561415501/in/photostream/
Believe it or not, gestalt actually occurs in atoms too. Most of the atom is empty space, the nucleus of proton and neutrons only 1/10000 the diameter of the entire atom. The electrons move so quickly that the atom appears to be solid. Surely when you look at a table you wouldn't call it empty space, but atomically it mostly is.
Reply to this
http://www.flickr.com/photos/undivision/4561415985/in/photostream/
This is a prize-winning taken by myself. The right flower pot [almost] occupies an intersection and so does the farther flower pot. The rule of thirds governs this image focusing curiosity from the main flower pot to the ones further away.
Reply to this
http://www.flickr.com/photos/xox4becca/4568181097/
I chose an example of symmetry. This is a wall hanging on my room, as you can see it is a great example of symmetry because it is mirrored exactly the same on both sides.
Reply to this
http://www.flickr.com/photos/49148398@N07/4569079665
For this I chose to illustrate modularity. To do this, I took a picture of all of the separate parts that it takes to make the Xbox 360 work. There is the hard drive for memory, the power box and cord for, well, power. There is the console itself to actually do all of the dirty work and then the A/V and Component cord to get the picture to show up. This is a good example of modularity because it separates those complex parts into smaller more manageable parts instead of having one big bulky machine that does it all.
*Note - I didn't include the controller because it doesn't actually attach to the console in any way physical or tangible way that you can see, it does so wirelessly. And I didn't include the TV to play it on because it wouldn't have fit in the picture and still given a nice clear picture of what I have there.
Reply to this
http://www.flickr.com/photos/48714562@N05/4571664117/in/photostream/
I chose to use this book, "Halo Evolutions". Its a good exampe of symmetry, being a complete mirror of itself.
Reply to this
http://www.flickr.com/photos/46777643@N07/4573217586/
I focus on modularity by using a labtop where it takes a major system and splits it into smaller systems. The design in this is to have the complexity simplified by the structure of the systems.
Reply to this
When something works we tend to stick to it. The convergance of iPods is evident in the fact that Bose and other electronic companies have made stereo systems with iPod docks. You do not see many Zune or other brands of mp3 players saturating the stereo market.
http://www.flickr.com/photos/meaganb/4575638096/
Reply to this
I think this picture does a good job of showing how some of these ancient fixtures were designed in parts that came together to form the whole making them much easier to make and repair in theory.
http://www.flickr.com/photos/48646978@N04/4575550649/
Reply to this
http://www.flickr.com/photos/49522860@N02/4576072826/
Here is the classic example of modularity. Pretty much every component inside a computer is interchangeable. This gives the user a lot of flexibility. For example if I ever wanted more processing power I can simply swap out a new CPU and still retain all my old parts. If I wanted added function I could add a blu-ray player. However, the problem lies in that designers have to be completely aware of how everything works. Computer engineers require a lot of education on how all the hardware work individually and as a system before they can design new ones. It can also be confusing for the user. When I first built this computer, I had to do a lot of research on specific parts to find out exactly what I wanted.
Reply to this
This image of a Pokemon leaf energy uses good use of the Rule of Thirds. The leaf symbol appears in the bottom row of the card leaving the rest to be filled in with a subtle green background and "Energy" written at the top.
Reply to this
http://www.flickr.com/photos/46443572@N06/4576989686/in/set-72157623208186660/
I used this example of the remote to illustrate "similarity." As you can see, the remote is organized so that the buttons the control a similar aspect of the TV are grouped together (i.e., the numbers up top, the volume control and mute, then the more advanced features at the bottom.
Reply to this
Convergence: iTunes And the Movies Industry. The movie industry used this principle to encourage people to continue to buy movies. The ITunes store has changed the way we buy and watch movies and the industry had to change and adapt to this new model.
http://www.flickr.com/photos/oliviamyles/4577078252/
http://www.flickr.com/photos/oliviamyles/4576446327/
Reply to this
This dodge logo uses symmetry to find balance. Specifically it uses an exact mirroring across a centered vertical line.
http://www.flickr.com/photos/49684317@N05/4576510731/
Reply to this
My image is an example of balance in design. THey design the joystick with a sense of balance. The most important parts are symmetrical to each other, the left joystick and the right-side buttons. Also the shape of the joystick follows balance, making it easier for the user to hold it.
http://www.flickr.com/photos/farahnator/4577466610/
Reply to this
http://www.flickr.com/photos/mandyland64/4576900050/
This statue is perfectly symmetrically balanced, which is of course is unlike most actual people. Though we like to think of ourselves as symmetrical we more than often do not poses the perfect symmetry we desire. This is perhaps why this statue is so appealing.
Reply to this
http://www.flickr.com/photos/46555993@N04/4578135297/
I chose to focus this part of the aesthetic tool box on symmetry. It was said that symmetry as long been associated with beauty, and is a property in virtually all forms in nature, including the human body (two eyes, two ears, two arms, two legs). So I chose my sandals, because I think they are cute and they are also symmetrical.
Reply to this
I've posted a picture I've taken of my hometown using the Rule of Thirds. An description is posted under it.
http://www.flickr.com/photos/46499124@N05/4578868215/
Reply to this
To demonstrate contour I chose a tivo remote because of its slick curves as opposed to a square remote.
http://www.flickr.com/photos/47265263@N06/4580225360/
Reply to this
http://www.flickr.com/photos/49882792@N03/4580275660/
Alright, homemade rule of thirds image. I've had this rule drilled into my head during 2D Design, but as one can see, the focus is set in the top right third of the image (or would it be the top right ninth?)
Reply to this
Similar to Burt's Beeswax, the label on these tablets leverage an icon, oranges, to tell you what they are.
http://www.flickr.com/photos/21421590@N04/4582688908/
Reply to this